More details on some basic concepts of the game:
No Story details available at this time, more on that later. (And there;s the fact that I want the gameplay mechanics to work before I touch that)
Game World: Small growing village.
Game Objective: Initially to help the progress of your village.
How Difficult will the game be?: I am designing the game to be accessible (note: easy ≠ accessible), but there will be challenging parts.
Basic progression structure: Monthly 30min Episodes, available via download.
Planned Perspective: Sidescrolling 2D
“Heart” of the gameplay: The mouse movements implemented on combat.
Multiplayer?: Maybe some coop specific sections of the map, but not my focus right now.
Controls: Movement via WASD. The mouse movement basics are in the sketches I did yesterday.